Skip to content

UnfoldSignal class

Defined in

Namespace: ReactiveUI.Primitives.Advanced Assembly: ReactiveUI.Primitives.Core.dll Full name: ReactiveUI.Primitives.Advanced.UnfoldSignal<T1, T2> Modifiers: public sealed

Summary

View source

Finite state expansion signal.

Applies to

net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481

Class hierarchy
classDiagram
class UnfoldSignal~T1,T2~
class IRequireCurrentThread~TResult~ {
    <>
}
IRequireCurrentThread~TResult~ <|.. UnfoldSignal~T1,T2~
class IObservable~TResult~ {
    <>
}
IObservable~TResult~ <|.. UnfoldSignal~T1,T2~
class IInlineSignal~TResult~ {
    <>
}
IInlineSignal~TResult~ <|.. UnfoldSignal~T1,T2~

Implements: IRequireCurrentThread, IObservable, IInlineSignal

Constructors

NameSummary
.ctorInitializes a new instance of the [UnfoldSignal](# class.

Methods

NameSummary
IsRequiredSubscribeOnCurrentThreadDetermines whether [is required subscribe on current thread].
Subscribe
Inherited members